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Strategy

Battleship

1 player

Battleship

Hide a five-ship fleet on a ten-by-ten chart, call shots like b4 and sink the computer’s fleet first. Classic rules, four difficulty levels.

Rules and how to play

Place five straight ships of lengths 5, 4, 3, 3 and 2 on your 10 × 10 chart. Ships cannot overlap or leave the chart, but they may touch. Drag a ship, or select it and choose a cell. With the keyboard, Enter picks up or drops, arrows move, R rotates and Escape puts it back.

Rules and how to play

Game details

Players
1 player
Category
Strategy
Creator
Tailorgame

Hide a five-ship fleet on a ten-by-ten chart, call shots like b4 and sink the computer’s fleet first. Classic rules, four difficulty levels.

This is a solo game. Share the public link to challenge a friend to play their own round; this game does not have synchronized online rooms.

History and origins

Hidden-fleet guessing moved from pencil-and-paper play into commercial boards; Hasbro identifies 1967 as the start of its familiar plastic Battleship edition. Tailorgame’s chart-style interpretation keeps two ten-by-ten grids and five ships but is currently solo against the computer. Alternating single shots, touching ships and its practice-score formula are explicit choices. Sharing this page does not create a human-versus-human online battle.

The Tailorgame edition

Place five straight ships of lengths 5, 4, 3, 3 and 2 on your 10 × 10 chart. Ships cannot overlap or leave the chart, but they may touch. Drag a ship, or select it and choose a cell. With the keyboard, Enter picks up or drops, arrows move, R rotates and Escape puts it back.

Full playing guide

All game rules

Place your fleet

Place five straight ships of lengths 5, 4, 3, 3 and 2 on your 10 × 10 chart. Ships cannot overlap or leave the chart, but they may touch. Drag a ship, or select it and choose a cell. With the keyboard, Enter picks up or drops, arrows move, R rotates and Escape puts it back.

Fire and follow the clues

You fire first, then alternate one shot per turn, even after a hit. Use a grid cell or the coordinate field. On touch, select a cell and confirm Fire, or tap it again. A hit reveals only that cell; sinking reveals that ship. Sink all five enemy ships to win. Resigning awards the win to the computer and submits no practice score.

Difficulty and practice results

Choose a computer difficulty before starting. The computer reasons from its shots and answers, not your hidden fleet. A win scores 1,000 plus speed, surviving-ship and difficulty bonuses; a loss scores 20 per hit and 50 per ship sunk. Game controls are in English. The last battle report stays in this visit; online human rooms are not implemented.

Battleship rules: fleets, shots and solo practice

Frequently asked questions

How do I play Battleship?

Place five straight ships of lengths 5, 4, 3, 3 and 2 on your 10 × 10 chart. Ships cannot overlap or leave the chart, but they may touch. Drag a ship, or select it and choose a cell. With the keyboard, Enter picks up or drops, arrows move, R rotates and Escape puts it back.

Can I play Battleship with friends?

This is a solo game. Share the public link to challenge a friend to play their own round; this game does not have synchronized online rooms.

How do I invite someone to Battleship?

This is a solo game. Share the public link to challenge a friend to play their own round; this game does not have synchronized online rooms.

Is Battleship free to play?

Playing supported games is free. You can read this page without an account; sign in when you choose Play.

How does the scoreboard work?

The board ranks each player’s best saved solo practice score for this game. Equal scores share a rank. Use Refresh scoreboard after saving a result. Practice points are browser-reported, not verified competition. Online match results stay in their private rooms.

What is the history of Battleship?

Hidden-fleet guessing moved from pencil-and-paper play into commercial boards; Hasbro identifies 1967 as the start of its familiar plastic Battleship edition. Tailorgame’s chart-style interpretation keeps two ten-by-ten grids and five ships but is currently solo against the computer. Alternating single shots, touching ships and its practice-score formula are explicit choices. Sharing this page does not create a human-versus-human online battle.

Do I need to install anything?

Play in a modern browser with JavaScript enabled. No separate game download is needed. Available keyboard and touch controls are described in the playing guide.