Make the best five-card hand
Each player receives two private cards. Five community cards appear in stages: three on the flop, one on the turn and one on the river. Make your best five-card hand using both, one or neither of your private cards. Win the pot at showdown or when the opponent folds.
Betting rounds and actions
Betting happens before the flop and after each community-card stage. Check when nothing is owed, bet when no wager is open, call to match, raise to increase the wager or fold to concede the pot. No-limit allows an all-in up to your stack. In heads-up play the dealer posts the small blind and acts first before the flop; the other player acts first afterward. The big blind retains an option when the small blind only calls.
Hand strength
From strongest to weakest: straight flush, four of a kind, full house, flush, straight, three of a kind, two pair, one pair, high card. A royal flush is the highest straight flush. Compare ranks and then kickers; suits do not break ties. An ace can be low in A-2-3-4-5. Identical best five-card hands split the pot, including a board everyone plays.
The practice table here
Tailorgame is heads-up: two seats, 1,000 practice chips each and fixed 10/20 blinds. Play the computer or a friend in a private synchronized room. Use the action buttons and displayed legal bet range. Unmatched all-in excess is returned rather than creating a playable side pot between only two players. Continue hands until a stack is exhausted, or resign. Chips have no cash value and cannot be bought or cashed out. This is free practice, not a money table.
A little inspiration.
Now make it your own.



