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Moonlit Palace rules: a cinematic escape before dawn

Learn the jumps, ledges, traps, sword duels, rewinds and private cooperative escape in Moonlit Palace.

Original Moonlit Palace courier and palace concept artwork, not a gameplay screenshot

All game rules

Escape before dawn

Guide Nara through six original chambers in fifteen minutes of active play. Defeat every Warden and reach each far-right exit. Optional moon seals reward exploration. Moonwater restores two of five hearts.

Movement and traps

Focus the play area. Arrows or WASD move and jump; Space also jumps. Hold Jump near an edge to grab it, then press Jump again or E to climb. Down moves carefully or drops from a ledge. Jump over spikes and pits. Cracked floors fall after half a second. Blades flash amber before closing. Pressure plates open a gate for eleven seconds. Labeled touch controls are available; in-game controls are English.

Steel and borrowed moments

J attacks. Hold K while facing a Warden to parry its raised blade, then counter while it is stunned. R returns to recent safe footing and heals one heart, even after death; each chamber grants three rewinds. Retrying a death restarts that chamber and costs fifteen seconds. P pauses solo; leaving the tab also pauses it.

Solo saves and private co-op

Solo stores a command replay on this device every ten seconds and at chamber changes; Continue validates it before restoring. Only a new completed solo escape reports practice points: 18,000 plus 1,500 per seal, minus 500 per death and ten per active second, with a 1,000 minimum. Online results stay in the room.

Two signed-in players share one courier in a private room. The host starts or rematches; either player may end the expedition. Control passes at chamber changes or with Pass control. The active player moves locally in half-second batches validated by the server; the partner watches synchronized snapshots. Network checkpoints can briefly hold movement. Time advances only through input. After an uncertain write, refresh rather than repeating it. No account credits are spent.

About the inspiration

Moonlit Palace is an independent original cinematic platformer inspired by Prince of Persia (1989): deliberate jumps, ledge grabs, readable traps and sword duels. Nara, the palace, artwork, maps, six-chamber story, rewind rules and cooperative mode are original. It is not an official Prince of Persia product.

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