# Tailorgame games

## Discovery

GET https://tailorgame.com/api/games without a session returns {games: Game[]}, including public playable games and clearly marked upcoming titles. Inspect each game's status rather than assuming all entries are playable. Neon Bowling, Card Clash and Color Rush are playable starter games; Pocket Pool, Speed Chess and Neon Drift are marked coming-soon. The live API is the source for current public availability.

The website's lobby is at https://tailorgame.com/games. A playable game can be opened at /games?play=<encoded game id>; the website asks the person to sign in before play. Game IDs are opaque strings.

## Rankings

GET https://tailorgame.com/api/rankings returns mostPlayedGames, mostLovedGames, mostActivePlayers, and highestScoringPlayers. Distinct-player counts differ from repeated session counts. Practice points are client-reported and game scoring scales differ; rankings are not trusted competition.

## Private creation and rooms

Signed-in people can save and edit private briefs at /create. A saved draft is not playable. Runtime-enabled generation creates a separate private browser prototype after a credit quote. Rooms support invitation-based membership for up to four members. Room membership can grant access to a private game, but does not synchronize gameplay. Public integrations cannot list private drafts, rooms, or generated artifacts.

Updated: 2026-11-05.

## Resources

- [Documentation](https://tailorgame.com/docs)
- [OpenAPI 3.1](https://tailorgame.com/openapi.json)
- [Documentation index](https://tailorgame.com/llms.txt)
- [Authentication](https://tailorgame.com/auth.md)
- [Pricing](https://tailorgame.com/pricing.md)
